Devlog
- May 27, 2026 by Aureola#2d, #adventure, #branching-narrative, #devlog, #dialogue-system, #interactive-fiction, #point-and-click, #visual-novelThis release is mostly about scopes. Dialogues no longer have to sit on a single scene, variables can be bound to a scene, a chapter or the whole story and text fields can now pull values from variabl... Continue reading

- May 05, 2026 by Aureola#2d, #adventure, #branching-narrative, #interactive-fiction, #devlogThe first four characters from Sina Scribblecraft are now available as asset packs inside Talescape. Each pack includes a hand-drawn character with three distinct outfits, ready to use in your stories... Continue reading

- April 28, 2026 by Aureola#2d, #visual-novel, #branching-narrative, #interactive-fiction, #game-engine, #game-development, #devlogThis update introduces two important new features: item types and variable display options . Items can now take on different gameplay roles (default, consumable, or equippable) giving stories more int... Continue reading

- April 02, 2026 by Aureola#2d, #visual-novel, #interactive-fiction, #game-engine, #game-development, #branching-narrative, #devlogThis is the first update after the launch of the Closed Beta . It mainly includes bug fixes and optimizations based on the first wave of testing, along with a few new additions. Sina Scribblecraft is... Continue reading
- March 28, 2026 by Aureola#2d, #visual-novel, #interactive-fiction, #game-engine, #game-development, #branching-narrative, #devlogIt’s been a while since the last journal entry. Most of that time went into getting the closed beta up and running, and I simply didn’t keep up with documenting the overall progress. Because of th... Continue reading

- March 24, 2026 by Aureola#visual-novel, #game-development, #interactive-fiction, #devlogJust something fun to share: Talescape was shown at a networking event hosted by games.LINK.nrw at Ubisoft Germany. I couldn’t attend myself, but someone on site was kind enough to take a few photos... Continue reading

- March 21, 2026 by Aureola#interactive-fiction, #game-engine, #storytelling, #narrative, #no-code, #branching-narrative, #dialogue-system, #2d, #adventure, #point-and-clickThe Talescape Closed Beta is now live on Steam . Starting today, the first wave of creators is being invited to test the editor, create interactive stories, and provide feedback. What’s included: Fu... Continue reading

